Ultrakill
Ultrakill (styled as ULTRAKILL) is a first-person shooter early access video game, developed by Arsi "Hakita" Patala and published by New Blood Interactive. The…
| Ultrakill | |
|---|---|
| Developer(s) | Arsi "Hakita" Patala |
| Publisher(s) | New Blood Interactive |
| Composer(s) |
|
| Engine | Unity |
| Platform(s) | Microsoft Windows |
| Release | September 3, 2020 |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player |
Ultrakill (styled as ULTRAKILL) is a first-person shooter early access video game, developed by Arsi "Hakita" Patala and published by New Blood Interactive. The game was released on Steam on September 3, 2020 as early access.[1] The game uses movement and style of old first-person shooters, such as Quake or Doom, and other Doom clones. The game is much more fast paced than those games, has more platforming elements, and is made to have a very high skill ceiling.
The gameplay is based on Dante's Inferno with the nine circles of hell (Limbo, Lust, Gluttony, Greed, Wrath, Heresy, Violence, Fraud, and Treachery). In which the game is divided into a prelude and 3 acts. Each layer in an act has a boss at the end of that layer. The main antagonist of the game is the Archangel Gabriel. The player controls a small war machine called V1, as they move down into hell, they collect more weapons and tools. The main gameplay mechanic is the collection of blood. Damaging enemies causes blood to be released, allowing the blood to be collected for health.
References
- ↑ "ULTRAKILL on Steam". Steam. Archived from the original on 17 August 2021. Retrieved 24 August 2021.
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